
Saturday 23rd August 2025
The FarmYard at Lisnavagh
All-Ireland Street Cricket Cup
The Day
Join us for a day of sport and craic as eight teams from all around Ireland compete to win the inaugural All-Ireland Street Cricket Cup.
The ground is a farmyard, the pitch is not quite flat & the boundary is a wall...
Saturday 23rd August 2025
09:30 Gates open
10:00 Cricket commences
12:30 BBQ lunch & Bar opens
Picnics and BYOB welcome
14:00 Semi-finals
15:30 Final
The Tournament
Eight teams of nine players
Seven players take the field at any one time
*Matches are timed by the umpire such that dead ball time is excluded from match time limits.
Round Robin
The draw for the first round will take place ‘live’ online
Each team plays two timed matches limited to 15 mins*
The four teams scoring the most runs go through to the semi-finals
Semi-finals
1st plays 3rd and 2nd plays 4th
Timed match length 20 mins*
The Final
Timed match length 30 mins*
Trophy Ceremony
BBQ & Bar
from 12.30pm
Lunch
included in ticket
Slow roast wild boar
Variety of home-made sausages
Salads, breads & cheese
Bar
Wine, beer & soft drinks for sale
Tournament Rules
Gameplay Rules
1. Coin toss to decide who bats first.2. Matches are timed. The umpire stops the clock when the ball goes dead and restarts when bowler is ready to bowl.
3. Seven players per team take the field. One substitution allowed per match except in the case of injury.
4. Overs are EIGHT balls long. All bowling is done from the same end – batsmen swap ends at the end of the over.
5. Four different bowlers must bowl one over each before anyone bowls a second over. Please note:
- Normal bowling action is required – overarm with straight elbow; and
- Rear foot must be on or behind the bowling crease as there is no popping crease; and
- There is a maximum run-up during Round Robin of five paces.6. Extras:
- Wide is called if the umpire considers the bowler’s delivery beyond batsman’s playing reach.
- No Ball is called if the bowler oversteps popping crease or bowls a bodyline delivery.7. Runs are scored as usual by both batsmen running between the wickets. Note: there is no batting/popping crease and batsmen must cross the bowling crease to complete a run.
8. Tip & run. If you touch the ball with the bat, you have to run.
9. Boundaries:
- Out of bounds on the full earns 6 runs and you lose your wicket.
- Out of bounds otherwise earns 4 runs and you remain at bat.10. The side scoring most runs, wins. If both sides score the same number of runs, the match is tied. If the match runs out of time before the innings have been completed, the match is drawn.
11. Good sport and sportsmanship are paramount.
Types of Dismissal
Bowled As normal
Stumping No stumpings (as no batting crease)
Run out As normal (see Rule 7 above)
Caught On the full, as normal, or 1-hand/1-bounce (also applies to dogs who are automatically on the fielding team)
LBW Normal LBW rules do not apply – instead THREE hits on the body and you’re out (full tosses do not count)
NOFB Not-out-first-ball applies in Round Robin matches only
Pitch & Equipment
The ground is a partially-walled, former stallion yard – 20m wide x 30m long.
The wicket is situated 4 metres from the east end of the ground with the pitch running 11 metres westwards to the bowling crease.
The wicket itself is 1 foot wide x 1 metre high.
Standard cricket bats are provided and may be used.
Medium-soft cricket training balls are provided and must be used.
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